Isometric Projection in Civil Engineering Drawing

 

 Lecture - 11




Isometric Projection

The term ‘isometric’ comes from the Greek language which means ‘equal measure’, reflecting that the scale along each axis of the projection is the same. Isometric projection is used to create a pictorial drawing of an object.

·        Isometric projection provides a three-dimensional view of an object on a two-dimensional plane.

·        It’s a single-view drawing that combines the length, breadth, and height into one illustration

·        Geometric principle of isometric projection:

·        The X, Y, and Z axes (representing width, depth, and height) are equally inclined (120° apart) from each other.

·       

·        Each axis is inclined at approximately 35.26° to the horizontal, but on paper we draw the horizontal axes at 30° to the horizontal for simplicity.

·       

·        View of a cube.

·       

 

TERMINOLOGY

Referring to the figure below, the important terms used in isometric projections are as follows:

1.     Isometric axes

The three lines CB, CD and CG, meeting at point C and inclined at an angle of 120° with each other, are called isometric axes.

2.     Isometric lines

The lines parallel to the isometric axes are called isometric lines. Here lines AB, BF, FG, GH, DH and AD are isometric lines.

3.     Non-isometric lines

The lines which are not parallel to isometric axes are known as non-isometric lines. Here diagonals BD, AC, CF, BG, etc., are non-isometric lines.

4.     Isometric plane

The plane representing any face of the cube as well as other plane parallel to it is called an isometric plane. Here, ABCD, BCGF, CGHD, etc., are isometric planes.

5.     Non-isometric plane

The plane which is not parallel to isometric planes are known as non-isometric planes. Here, the plane ABGH, CDEF, AFH, CFH, etc., are non-isometric planes.

6.     Isometric scale

It is the scale which is used to convert the true length into isometric length. Mathematically, Isometric length = 0.816 x True length

 

What Is Foreshortening?

Foreshortening is a visual effect where an object appears shorter than its actual length because it is angled relative to the viewer or projection plane.

In isometric projection, an object is oriented such that all three axes (length, breadth, and height) are inclined equally (typically 120° apart), and none of them is parallel to the projection plane. As a result, the lengths along all three axes appear shorter than their true lengths—this is foreshortening.

In isometric projection, all three dimensions are equally foreshortened (about 82% of the true size). So, to measure these correctly, we use a specially constructed isometric scale.

Construction of an Isometric Scale

1)    Draw a horizontal line bo.

2)    Draw lines ba and ba inclined at 45° and 30° with line bo, respectively.

3)    Mark off the true scale on the line ba’ as 0’, 10’, 20’, 30’, etc.

4)    Draw vertical lines from points 0’, 10’, 20’, 30’, etc., to meet line ba at points 0, 10, 20, 30, etc. The marked divisions of ba represent the isometric lengths.

 

In triangle abo, ba/bo = 1/cos300 = 2/3

In triangle a’bo, ba’/bo = 1/cos450 =2/1

Therefore, Isometric length / True length

                                                            = ba/ba’

                                                           = 2/3 x 1/2

                                                                = 2/3

                                                            = 9/11

                                                            = 0.816 (approx).

This reduction of the true length can be obtained either by multiplying it by a factor 0.816 or by taking the measurement with the help of an isometric scale.

 

Characteristics of Principal Lines in Isometric Projection:

1.     Lines that are parallel on the actual object remain parallel in the isometric projection.

2.     Any vertical line on the object stays vertical in the isometric drawing.

3.     Horizontal lines on the object appear at a 30° angle to the horizontal axis in the isometric view.

4.     Lines that are aligned with the principal axes, called isometric lines, appear equally shortened.

5.     Lines that are not aligned with the principal axes, known as non-isometric lines, do not have uniform foreshortening. For instance, in the front view, diagonals BD and AC may be of the same length, but they appear differently in length in the isometric projection. These non-isometric lines are represented by marking the positions of their endpoints on the isometric planes.

 

Isometric Projection and Isometric View

In an isometric projection, a scale factor of 0.816 is used to prepare the drawing whereas in an isometric view the true length is used. Thus, the isometric view of an object is larger than the isometric projection. Because of ease of construction and advantage of measuring the dimensions directly from the drawing, it has become a general practice to use the true lengths instead of isometric lengths.

Isometric Projection

·  Isometric projection is a method of visually representing three-dimensional objects in two dimensions.

·  In this projection, the object is rotated in such a way that its three principal axes (height, width, and depth) make equal angles of 120° with each other.

·  The angles between the isometric axes on paper are 120°, and each axis is inclined 30° to the horizontal.

·  True lengths are not used; instead, they are foreshortened by approximately 82% of their actual size using an isometric scale.

·  It is considered a technical projection and more precise.

 

Isometric View

·  An isometric view is a visual drawing or sketch that represents an object in three dimensions, just like isometric projection.

·  However, in an isometric view, the dimensions are drawn using their true lengths without applying any foreshortening or isometric scale.

·  This is commonly used for presentation purposes as it gives a clearer and more realistic view of the object.

·  The angles between axes remain the same as in isometric projection.

 

Fig. (a) Orthographic projection (b) Isometric projection (c) Isometric view

 

Dimensioning in Isometric Projection:

1.     Always use the true lengths when specifying dimension values in isometric drawings or views.

2.     As much as possible, extension lines and dimension lines should be drawn along isometric directions, lying within the isometric planes.

3.     Hidden lines are generally avoided unless they are necessary for clarity.

4.     The centerlines of circular features should be aligned parallel to the isometric axes.

5.     Dimensions related to circular shapes should be placed in the plane where the feature is most visible or prominent.

 

Problem

Draw the isometric view of a square prism of base side 40 mm and axis 60 mm resting on the H.P. on the (a) base with axis perpendicular to the H.P., (b) rectangular face with axis perpendicular to the V.P., and (c) rectangular face with axis parallel to the V.P.

 

Isometric View of Solid Containing Non-Isometric Lines

An isometric view of a solid containing non-isometric lines is a type of 3D drawing where:

  • The isometric view represents the object using a 30° angle from the horizontal in both directions, showing three sides of the solid in a single view.
  • Isometric lines are lines that run parallel to the isometric axes—typically aligned at 30°, 150°, and vertical (90°).
  • Non-isometric lines are lines not parallel to any of the isometric axes. These lines do not follow the standard isometric angle and thus are not drawn at 30°, 150°, or 90°.

 

Inclined or oblique edges that do not align with the isometric axes are called non-isometric lines. These lines are not drawn using the standard isometric angles (30°, 150°, or 90°) and cannot be measured directly with an isometric scale. Instead, they are constructed by locating key points and connecting them. Two common methods are used to accurately draw these lines:

1. Box Method

  • In this method, the object is imagined to be enclosed within a rectangular isometric box.
  • Both isometric and non-isometric lines are constructed by:
    • Identifying where the object’s edges intersect the faces, edges, or corners of the box.
    • Plotting those points within the isometric view of the box.
    • Connecting the plotted points to create non-isometric lines.

2. Offset Method

  • The offset method involves projecting coordinates (offsets) from a known point (usually a corner or endpoint).
  • Lines are drawn parallel to the isometric axes to establish the x, y, and z offsets.
  • The intersection of these offsets determines the location of the next point.
  • Finally, non-isometric lines are drawn by joining these projected points.

 

Problem

Draw the isometric view of a hexagonal prism of base side 30 and axis 70 mm. The prism is resting on its base on the H.P. with an edge of the base parallel to the V.P

 

Construction Steps:

1.     Start by drawing a hexagon labeled abcdef to represent the top view of the prism. Enclose this hexagon within a rectangle labeled pqrs, as illustrated in Fig. (a).

2.     Next, construct the isometric view of the enclosing rectangle, now labeled PQRS, ensuring that its sides are drawn at 30° angles to the horizontal, consistent with standard isometric projection.

 

(a)

Box Method (Fig. (b)) Steps:

 

1.     Draw vertical lines PP₁, QQ₁, RR₁, and SS₁, each measuring 70 mm in height, to represent the height of the prism. Then, connect the top ends to form the rectangle P₁Q₁R₁S₁.

2.     Locate and mark the points A, B, C, D, E, and F on the lower face of the isometric box, making sure their positions match those in the top view, such that:

o    PA = pa, PB = pb,

o    QC = qc,

o    RD = rd,

o    SE = se,

o    PF = pf.

3.     Similarly, locate and mark the points A₁, B₁, C₁, D₁, E₁, and F₁ on the top face of the prism, maintaining the same offsets as the bottom:

o    P₁A₁ = pa, P₁B₁ = pb,

o    Q₁C₁ = qc,

o    R₁D₁ = rd,

o    S₁E₁ = se,

o    P₁F₁ = pf.

4.     Finally, connect all the corresponding points (A to A₁, B to B₁, etc.) and edges to form the complete isometric view of the prism.

Offset Method (Fig. (c)) Steps:

 

1.     In the isometric projection, locate the base points A, B, C, D, E, and F by measuring offsets from reference points, ensuring the following relationships:

o    PA = pa, PB = pb

o    QC = qc

o    RD = rd

o    SE = se

o    PF = pf

2.     From each of these base points, draw vertical linesAA₁, BB₁, CC₁, DD₁, EE₁, and FF₁—each 70 mm in height to represent the prism’s vertical edges.

3.     Connect the top ends of these vertical lines—A₁ to B₁ to C₁ to D₁ to E₁ to F₁—in sequence to complete the top face and form the full isometric view of the hexagonal prism.

 

Exercise

Draw all the given isometric views on your paper.

 

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